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WE STRIVE TO CREATE GAMES WITH IMPACT

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Our first official Project is in development! Explore the world from a new perspective in this quirky Puzzle Adventure Platformer game. Take on the role of an extrodinary pill bug and unite all your critter friends against the Metal Menace that threatens to disrupt your peace! Traversing the world was never easier: Walk, Roll, Jump and Grapple your way through beautifully handcrafted levels. But watch out, don't accidentally stumble into danger!

> Gameplay Teaser <
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Financially supported by FFF Bayern and the budgetary funds of the Free State of Bavaria

WHO WE ARE

It's nice to meet you! We are Memory Forge, a trio that lives and breathes video games with the mission to share that passion and create games you will remember!

Elia Çakar

  • Core Programmer
  • VFX Artist
  • UI Designer
  • Game Designer

I am Elia, 24, and an aspiring Game Developer near Munich. Playing and designing games was my anchor growing up. No matter what challenges I faced, the world of games always brought me immense joy, so why not share it?

I focus on the technical aspects of Game-Development using mostly Godot and the Unreal Engine. If I'm not currently implementing a solution to a niche issue us game developers face, you’ll find me conceptualizing and implementing core systems, developing enticing UI and creating impactful visual effects.
Another aspect of Gamedev I enjoy is lighting and atmosphere design, fiddling around with values until the right emotions come across and the game runs smooth.

Michael Braun

  • 3D Production
  • 3D Environment Artist
  • Character Designer
  • Game Designer

I am a 30-year-old creative mind with a broad interest in graphic applications and games, based in Augsburg

From editing frag montages in my childhood room to producing my own digital visions within a professional environment under the flag of "Memory Forge". With much love and attention to detail, crafting high quality 3D content became not just a job but a way of life and a source of inspiration. The opportunity to develop games professionally is a dream come true.

Moritz Naab

  • Main Game Designer
  • Level Designer
  • Programmer

I'm a 25 years old guy from a small city in southern Bavaria. Games have been a big part of my life since my early childhood, and I hope to bring the same joy to the lives of others by creating awesome games, myself, which is why I've studied interactive media from 2019 to 2024. I strive to design and program exciting game mechanics that are intuitive and fun to master, as well as satisfying combat systems, player movement, and enemy AI.

Additionally, I'm also designing and prototyping the levels that players explore and the various challenges they will face.

Reach Out!

For any desired communication, shoot us a mail to mail@memoryforge.games !